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Create a Button Figma Component with two variants [ENABLED, PRESSED]
Add Figma Prototyping to go to PRESSED when "pressing"
Add this into a frame and call that frame as an overlay for Figma Prototyping.
Within Design Compose Application expose
Design Variant for the Button Component ENABLED & PRESSED variants
Design TapCallback for the button
When the overlay is launched click the button repeatably until it no longer recognizes touch input.
The button figma component is now stuck in PRESSED state and does not recognize any touch input.
Touch input for other objects in overlay is still recognized.
The text was updated successfully, but these errors were encountered:
Create a Button Figma Component with two variants [ENABLED, PRESSED]
Add Figma Prototyping to go to PRESSED when "pressing"
Add this into a frame and call that frame as an overlay for Figma Prototyping.
Within Design Compose Application expose
Design Variant for the Button Component ENABLED & PRESSED variants
Design TapCallback for the button
When the overlay is launched click the button repeatably until it no longer recognizes touch input.
The button figma component is now stuck in PRESSED state and does not recognize any touch input.
Touch input for other objects in overlay is still recognized.
The text was updated successfully, but these errors were encountered: