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glfw.go
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glfw.go
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// Package glfw experimentally provides a glfw-like API
// with desktop (via glfw) and browser (via HTML5 canvas) backends.
//
// It is used for creating a GL context and receiving events.
//
// Note: This package is currently in development. The API is incomplete and may change.
package glfw
// ContextWatcher is a general mechanism for being notified when context is made current or detached.
type ContextWatcher interface {
// OnMakeCurrent is called after a context is made current.
// context is is a platform-specific representation of the context, or nil if unavailable.
OnMakeCurrent(context interface{})
// OnDetach is called after the current context is detached.
OnDetach()
}
// VidMode describes a single video mode.
type VidMode struct {
Width int // The width, in pixels, of the video mode.
Height int // The height, in pixels, of the video mode.
RedBits int // The bit depth of the red channel of the video mode.
GreenBits int // The bit depth of the green channel of the video mode.
BlueBits int // The bit depth of the blue channel of the video mode.
RefreshRate int // The refresh rate, in Hz, of the video mode.
}