Hey,
After seeing the tech demo of the new unity Job system and job compiler and seeing the crazy optimizations possible. I was wondering if you had plans to optimize the Object importer further so you can add much complex features like automatic LOD generation and what not
Here are a few resources on Unity Job system that may help anyone to get a deeper idea of what this is and how one can use it
Unity-In depth talk and tutorial
https://www.youtube.com/watch?v=AXUvnk7Jws4
C# job system short tutorial (On waves simualtion)
https://www.youtube.com/watch?v=gibqhg0wMA0
Cheers