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Rank.h
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Rank.h
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/*********************************************************************************
* Copyright (c) 2010-2011, Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
* dramninjas [at] gmail [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*********************************************************************************/
#ifndef RANK_H
#define RANK_H
#include "SimulatorObject.h"
#include "BusPacket.h"
#include "SystemConfiguration.h"
#include "BankState.h"
using namespace std;
using namespace DRAMSim;
namespace DRAMSim
{
class MemoryController; //forward declaration
class Rank : public SimulatorObject
{
public:
Rank();
virtual ~Rank();
void receiveFromBus(BusPacket *packet);
// this must be called before any other functions are called
void attachMemoryController(MemoryController *mc) { this->memoryController = mc; };
int getId() const { return id; };
void setId(int id) { this->id = id; };
void update();
void powerUp();
void powerDown();
private:
int id;
unsigned incomingWriteBank;
unsigned incomingWriteRow;
unsigned incomingWriteColumn;
bool isPowerDown;
public:
MemoryController *memoryController;
BusPacket *outgoingDataPacket;
unsigned dataCyclesLeft;
bool refreshWaiting;
//these are vectors so that each element is per-bank
vector<BusPacket*> readReturnPacket;
vector<unsigned> readReturnCountdown;
vector<BankState> bankStates;
};
}
#endif