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updated package dependencies
- SceneKitDebugTools -> 0.1.4 - (transitively includes MeshGenerator 0.5.0) - fixes for updated SceneKitDebugTools organizational change
1 parent 310a4ba commit 3c8b122

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4 files changed

+8
-7
lines changed

4 files changed

+8
-7
lines changed

.swift-version

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1 @@
1+
5.0

Sources/Lindenmayer/SceneKitRenderer.swift

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -145,7 +145,7 @@ public struct SceneKitRenderer {
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scene.rootNode.addChildNode(cameraNode)
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// set up debug/sizing flooring
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scene.rootNode.addChildNode(debugFlooring())
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scene.rootNode.addChildNode(DebugNodes.debugFlooring())
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var transformSequence: [matrix_float4x4] = []
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Sources/LindenmayerViews/LSystem3DModel.swift

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Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ public class LSystem3DModel: ObservableObject {
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objectWillChange.send()
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system = _baseSystem.evolved(iterations: _iterations)
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(_scene, _transformSequence) = renderer.generateScene(lsystem: system)
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let headingIndicator = headingIndicator()
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let headingIndicator = DebugNodes.headingIndicator()
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headingIndicator.opacity = 0
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let bigger = SceneKitRenderer.scalingTransform(x: 2.5, y: 2.5, z: 2.5)
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headingIndicator.simdTransform = matrix_multiply(headingIndicator.simdTransform, bigger)
@@ -58,15 +58,15 @@ public class LSystem3DModel: ObservableObject {
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public init(system: LindenmayerSystem) {
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self.system = system
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(_scene, _transformSequence) = renderer.generateScene(lsystem: _baseSystem)
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let headingIndicator = headingIndicator()
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let headingIndicator = DebugNodes.headingIndicator()
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_scene.rootNode.addChildNode(headingIndicator)
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}
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/// Creates a default L-System model using the sympodial tree example.
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public init() {
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system = _baseSystem
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(_scene, _transformSequence) = renderer.generateScene(lsystem: _baseSystem)
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let headingIndicator = headingIndicator()
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let headingIndicator = DebugNodes.headingIndicator()
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_scene.rootNode.addChildNode(headingIndicator)
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}
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}

Sources/LindenmayerViews/RollToVerticalTestView.swift

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -69,7 +69,7 @@ public struct RollToVerticalTestView: View {
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cameraNode.simdLook(at: simd_float3(x: 0, y: 0, z: 0))
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// set up debug/sizing flooring
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scene.rootNode.addChildNode(debugFlooring())
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scene.rootNode.addChildNode(DebugNodes.debugFlooring())
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return (scene, cameraNode)
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}
@@ -127,8 +127,8 @@ public struct RollToVerticalTestView: View {
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public init() {
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(scene, cameraNode) = RollToVerticalTestView.generateExampleScene()
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scene.rootNode.addChildNode(axis(length: 4, labels: true))
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let heading = headingIndicator()
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scene.rootNode.addChildNode(DebugNodes.axis(length: 4, labels: true))
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let heading = DebugNodes.headingIndicator()
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scene.rootNode.addChildNode(heading)
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heading.simdTransform = RollToVerticalTestView.transform_119
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selectedNode = heading

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