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Hi,
i have troubles getting this project to work (using Unity 2020.3.25f1).
I have 2 Computers connected via LAN. On PC A i start the Sender scene, on PC B i start Receiver. The IP and Port is correct and i see in the Server Status that the Receiver receives the Bytes from the Sender. But the image stays gray and i get this error message on the Receiver:
Failed to synchronize device (Error 700: an illegal memory access was encountered)
UnityEngine.Debug:LogError (object)
uNvPipe.uNvPipeDecoder:OnEnable () (at Library/PackageCache/[email protected]/Runtime/uNvPipeDecoder.cs:56)
Both Computer have NVidia cards with Nvenc
Would appreciate your help.
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