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[UI idea] Improvements to adventures reordering #3955
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**Description** This PR started as a way to address the issues raised in #3976 and #3955. The improvements that has been made so far: 1. Removes the buttons in favor of a switch to disable the levels. 2. Adds a status badge to show the status of the current level we're editing. 3. _Adds button to add an adventure right in the customizations page._ (It was decided that this feature will be tackled in a future PR) 4. Removes lengthy explanation at the top of the page. Now, once we merged #4224 and added HTMX to Hedy, this is an opportunity to remove a large part of the Javascript code that makes this page work. **Fixes (partially) #3976, #3955** **How to test** Todo: add Cypress tests **Checklist** Done? Check if you have it all in place using this list:* - [ ] Contains one of the PR categories in the name - [ ] Describes changes in the format above - [ ] Links to an existing issue or discussion - [ ] Has a "How to test" section If you're unsure about any of these, don't hesitate to ask. We're here to help!
Hi @Annelein! Maybe many of these (or all?) have been fixed already? If so feel free to close right away. |
@jpelay I don't think there is an Cypress test for dragging the adventures right? And then all thats left is this: |
No, we used to use our own solution for the dragging and dropping, but we later switched to a library and it doesn't work welk with Cypress.
I think I can tackle this in #5540 or maybe in another PR but using that same element. |
@jpelay allright! Should I just create a new issue for removing the dropdown? Then we can close this one. |
Idea incl level
After #3854 is merged we need to address these improvements:
Originally posted by @Felienne
Also we need to add a Cypress test for the new drag & drop functionality!
Additional context
Add any other context about the idea here.
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