Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dekko Appimage : QSGRENDERTHREAD CPU usage is too high #546

Open
louies0623 opened this issue Sep 25, 2023 · 3 comments
Open

Dekko Appimage : QSGRENDERTHREAD CPU usage is too high #546

louies0623 opened this issue Sep 25, 2023 · 3 comments
Labels
bug Something isn't working freebsd Needs FreeBSD expertise and/or work help wanted Extra attention is needed

Comments

@louies0623
Copy link
Contributor

20230925_123236

Build 0I44 Installed

@louies0623 louies0623 added the bug Something isn't working label Sep 25, 2023
@probonopd
Copy link
Member

Does the same also happen on Linux? (E.g., https://github.com/probonopd/buntu-iso-builder/releases/)

@louies0623
Copy link
Contributor Author

No, it uses very little CPU.
20230926_081802

@probonopd probonopd added help wanted Extra attention is needed freebsd Needs FreeBSD expertise and/or work labels Sep 27, 2023
@probonopd
Copy link
Member

Possibly the high CPU used by QSGRenderThread is due to some graphics drivers issue; possibly on the Debian Runtime used in helloSystem a graphics driver is missing which causes software rendering to happen which is more CPU intensive.
Just a guess.

Or it is possibly a FreeBSD/Linuxulator issue that we cannot fix in this project but would need to be looked into by FreeBSD/Linuxulator developers. More debugging would be needed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working freebsd Needs FreeBSD expertise and/or work help wanted Extra attention is needed
Projects
None yet
Development

No branches or pull requests

2 participants