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Domain - Evolution SystemImprovementMake an existing feature betterMake an existing feature betterP1ImportantImportant
Description
The current iteration of genes has problems:
- you get too many
- you get them too fast
- you basically get every gene in every playthrough (because you get too many)
- you can keep every gene by creating a "dump" cell
- you get really powerful genes immediately
- you can click the epoch button to infinitely get more
- You can stay on one level indefinitely and get infinite genes
Possible solutions:
- Refactor genes to be an "unlock" thing, based on how much MP you have earned. aside: how important is the random-ness of the drop?
- Add more ways to sink MP - e.g. put MP into upgrading genes you've already unlocked
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Domain - Evolution SystemImprovementMake an existing feature betterMake an existing feature betterP1ImportantImportant