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this can be really confusing, and probably resulted from BezierKit originally only having a boundingBox method which behaved like CoreGraphics boundingBoxOfPath. Therefore when BezierKit added boundingBoxOfPath it chose the wrong convention.
The text was updated successfully, but these errors were encountered:
this can be really confusing, and probably resulted from BezierKit originally only having a
boundingBox
method which behaved like CoreGraphicsboundingBoxOfPath
. Therefore when BezierKit addedboundingBoxOfPath
it chose the wrong convention.The text was updated successfully, but these errors were encountered: