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InsertDeleteGetRandomO1.java
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InsertDeleteGetRandomO1.java
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// https://leetcode.com/problems/insert-delete-getrandom-o1/
// #array #hash-table #design
class RandomizedSet {
/*
use an arraylist => get idx
use map => key: value, value:idx
remove: swap removed element with last element in arraylist
*/
ArrayList<Integer> list;
int lastIdx;
HashMap<Integer, Integer> map;
/** Initialize your data structure here. */
public RandomizedSet() {
list = new ArrayList<>();
lastIdx = -1;
map = new HashMap<>();
}
/**
* Inserts a value to the set. Returns true if the set did not already contain the specified
* element.
*/
public boolean insert(int val) {
if (map.containsKey(val)) {
return false;
}
lastIdx++;
if (list.size() > lastIdx) {
list.set(lastIdx, val);
} else {
list.add(val);
}
map.put(val, lastIdx);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if (!map.containsKey(val) || lastIdx < 0) {
return false;
}
int idx = map.get(val);
map.remove(val);
int lastValue = list.get(lastIdx);
list.set(idx, lastValue);
map.replace(lastValue, idx);
lastIdx--;
return true;
}
/** Get a random element from the set. */
public int getRandom() {
Random rand = new Random();
int upperbound = lastIdx + 1;
int idx = rand.nextInt(upperbound);
return list.get(idx);
}
}
/**
* Your RandomizedSet object will be instantiated and called as such: RandomizedSet obj = new
* RandomizedSet(); boolean param_1 = obj.insert(val); boolean param_2 = obj.remove(val); int
* param_3 = obj.getRandom();
*/