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Random.Generic.pas
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{*******************************************************}
{ }
{ Renegade BBS }
{ }
{ Copyright (c) 1990-2013 The Renegade Dev Team }
{ Copyleft (ↄ) 2016 Renegade BBS }
{ }
{ This file is part of Renegade BBS }
{ }
{ Renegade is free software: you can redistribute it }
{ and/or modify it under the terms of the GNU General }
{ Public License as published by the Free Software }
{ Foundation, either version 3 of the License, or }
{ (at your option) any later version. }
{ }
{ Renegade is distributed in the hope that it will be }
{ useful, but WITHOUT ANY WARRANTY; without even the }
{ implied warranty of MERCHANTABILITY or FITNESS FOR }
{ A PARTICULAR PURPOSE. See the GNU General Public }
{ License for more details. }
{ }
{ You should have received a copy of the GNU General }
{ Public License along with Renegade. If not, see }
{ <http://www.gnu.org/licenses/>. }
{ }
{*******************************************************}
{ _______ __ }
{ | _ .-----.-----.-----.-----.---.-.--| .-----. }
{ |. l | -__| | -__| _ | _ | _ | -__| }
{ |. _ |_____|__|__|_____|___ |___._|_____|_____| }
{ |: | | |_____| }
{ |::.|:. | }
{ `--- ---' }
{*******************************************************}
{$mode objfpc}{$H+}
{ namespace Renegade.Random }
Unit Random.Generic;
interface
uses
Objects,
Classes,
SysUtils,
Random.RandomInterface;
type
PRandomGeneric = ^RandomGeneric;
RandomGeneric = class (RandomTrait, RandomInterface)
public
function GetBytes(NBytes : SizeUInt) : TBytes;
function GetString(NBytes : SizeUInt) : AnsiString;
end;
implementation
function RandomGeneric.GetBytes(NBytes : SizeUInt) : TBytes;
var
RandomBuffer : AnsiString;
begin
SetLength(Result, NBytes);
RandomBuffer := GetString(NBytes);
Move(RandomBuffer[1], Result[0], NBytes);
end;
function RandomGeneric.GetString(NBytes : SizeUInt) : AnsiString;
var
ByteBuffer : TBytes;
begin
SetLength(Result, NBytes);
SetLength(ByteBuffer, (NBytes*2));
ByteBuffer := MTRandomBytes((NBytes*2));
Move(ByteBuffer[0], Result[1], NBytes);
end;
end.