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OS Platform and Distribution (e.g., Linux Ubuntu 20.04, WSL2): Windows 10 Home
Target (e.g. desktop cpu, android arm64): desktop cpu
Bazel version: N/A
Python version: 3.9.6
GCC/G++ version: N/A
Unity version: 2020.3.8f1
Android NDK version (if building for Android): N/A
Xcode version (if building for iOS): N/A
Describe the problem
I was attempting to build the native libraries using windows 10 docker image however,
due to the renaming of the main branch of the c++ rules from "master" to "main". Which can be seen here: bazelbuild/rules_cc#107
These files then can't be downloaded and the build fails.
Steps to reproduce the issue
Provide the exact sequence of commands / steps that you executed before running into the problem.
Attempt to build the plugin after this branch was renamed.
Full logs
Additional context
Making the required changes to the workspace file allowed me to successfully build the native libraries.
The text was updated successfully, but these errors were encountered:
System information
Describe the problem
I was attempting to build the native libraries using windows 10 docker image however,
due to the renaming of the main branch of the c++ rules from "master" to "main". Which can be seen here: bazelbuild/rules_cc#107
These files then can't be downloaded and the build fails.
Steps to reproduce the issue
Provide the exact sequence of commands / steps that you executed before running into the problem.
Attempt to build the plugin after this branch was renamed.
Full logs
Additional context
Making the required changes to the workspace file allowed me to successfully build the native libraries.
The text was updated successfully, but these errors were encountered: