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bitflags.h
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bitflags.h
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2016 Herb Sutter. All rights reserved.
//
// This code is licensed under the MIT License (MIT).
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef GCPP_BITFLAGS
#define GCPP_BITFLAGS
#include "util.h"
#include <climits>
#include <memory>
#include <algorithm>
#include <type_traits>
#include <iostream>
namespace gcpp {
//----------------------------------------------------------------------------
//
// vector<bool> operations aren't always optimized, so here's a custom class.
//
//----------------------------------------------------------------------------
class bitflags {
public:
using unit = unsigned int;
static_assert(std::is_unsigned<unit>::value, "unit must be an unsigned integral type.");
static constexpr auto bits_per_unit = static_cast<int>(sizeof(unit) * CHAR_BIT);
private:
std::unique_ptr<unit[]> bits;
const int size;
// Return a unit with all bits set if "set" is true, or all bits cleared otherwise.
//
static constexpr unit all_bits(bool set) noexcept {
return set ? ~unit(0) : unit(0);
}
// Return a mask that will select the bit at position from its unit
//
static unit bit_mask(int at) noexcept {
Expects(0 <= at && "position must be non-negative");
return unit(1) << (at % bits_per_unit);
}
// Return the number of units needed to represent a number of bits
//
static int unit_count(int bit_count) noexcept {
Expects(0 <= bit_count && "bit_count must be non-negative");
return (bit_count + bits_per_unit - 1) / bits_per_unit;
}
// Get the unit that contains the bit at position
//
unit& bit_unit(int at) noexcept {
Expects(0 <= at && "position must be non-negative");
return bits[at / bits_per_unit];
}
const unit& bit_unit(int at) const noexcept {
Expects(0 <= at && "position must be non-negative");
return bits[at / bits_per_unit];
}
public:
bitflags(int nbits, bool value)
: size{ nbits }
{
Expects(nbits > 0 && "#bits must be positive");
bits = std::make_unique<unit[]>(unit_count(nbits));
if (value) {
set_all(true);
}
}
// Get flag value at position
//
bool get(int at) const noexcept {
Expects(0 <= at && at < size && "bitflags get() out of range");
return (bit_unit(at) & bit_mask(at)) != unit(0);
}
// Test whether all bits are false
//
bool all_false() const noexcept {
auto const all_false = [](unit const u) { return u == unit(0); };
if (!std::all_of(bits.get(), bits.get() + unit_count(size) - 1, all_false)) {
return false;
}
auto const mask = size % bits_per_unit == 0 ? unit(0) : bit_mask(size);
return all_false(*(bits.get() + unit_count(size) - 1) & (mask - 1));
}
// Set flag value at position
//
void set(int at, bool value) noexcept {
Expects(0 <= at && at < size && "bitflags set() out of range");
if (value) {
bit_unit(at) |= bit_mask(at);
}
else {
bit_unit(at) &= ~bit_mask(at);
}
}
// Set all flags to value
//
void set_all(bool value) noexcept {
std::fill_n(bits.get(), unit_count(size), all_bits(value));
}
// Set all flags in positions [from,to) to value
//
void set(int from, int to, bool value) noexcept {
Expects(0 <= from && from <= to && to <= size && "bitflags set() out of range");
if (from == to) {
return;
}
const auto from_unit = from / bits_per_unit;
const auto from_mod = from % bits_per_unit;
const auto to_unit = to / bits_per_unit;
const auto to_mod = to % bits_per_unit;
auto data = bits.get() + from_unit;
// first set the remaining bits in the partial unit this range begins within
if (from_mod != 0) {
// set all bits less than from in a mask
auto mask = (unit(1) << from_mod) - 1;
if (from_unit == to_unit) {
// set all bits in mask that are >= to as well
mask |= ~((unit(1) << to_mod) - 1);
}
if (value) {
*data |= ~mask;
}
else {
*data &= mask;
}
if (from_unit == to_unit) {
return;
}
++data;
}
// then set whole units (makes a significant performance difference)
data = std::fill_n(data, bits.get() + to_unit - data, all_bits(value));
// then set the remaining bits in the partial unit this range ends within
if (to_mod != 0) {
// set all bits less than to in a mask
auto mask = (unit(1) << to_mod) - 1;
if (value) {
*data |= mask;
}
else {
*data &= ~mask;
}
}
}
void debug_print() {
for (auto i = 0; i < this->size; ++i) {
std::cout << (get(i) ? "T" : "f");
if (i % 8 == 7) { std::cout << ' '; }
if (i % 64 == 63) { std::cout << '\n'; }
}
std::cout << "\n";
}
// Find next flag in positions [from,to) that is set to value
// Returns index of next flag that is set to value, or "to" if none was found
//
int find_next(int from, int to, bool value) noexcept {
Expects(0 <= from && from <= to && to <= size && "bitflags find_next() out of range");
if (from == to) {
return to;
}
const auto from_unit = from / bits_per_unit;
const auto from_mod = from % bits_per_unit;
const auto to_unit = to / bits_per_unit;
const auto to_mod = to % bits_per_unit;
auto data = bits.get() + from_unit;
// first test the remaining bits in the partial unit this range begins within
if (from_mod != 0) {
// mask all bits less than from
auto mask = (unit(1) << from_mod) - 1;
if (from_unit == to_unit) {
// mask all bits that are >= to as well
mask |= ~((unit(1) << to_mod) - 1);
}
mask = ~mask; // now invert the mask to the bits we care about
if ((value && (*data & mask) != unit(0)) // looking for true and there's one in here
|| (!value && (~*data & mask) != unit(0))) { // looking for false and there's one in here
while (get(from) != value) {
++from;
}
Ensures(from < to && "wait, we should have found the value in the first unit");
return from;
}
if (from_unit == to_unit) {
return to;
}
++data;
}
// then test whole units (makes a significant performance difference)
data = std::find_if(data, bits.get() + to_unit,
[=](unit u) { return value ? u != unit(0) : u != ~unit(0); });
if (data != bits.get() + to_unit) {
from = (data - bits.get()) * bits_per_unit;
while (get(from) != value) {
++from;
}
Ensures(from < to && "wait, we should have found the value in this unit");
return from;
}
// then test the remaining bits in the partial unit this range ends within
if (to_mod != 0) {
// mask all bits less than to
auto mask = (unit(1) << to_mod) - 1;
if ((value && (*data & mask) != unit(0)) // looking for true and there's one in here
|| (!value && (~*data & mask) != unit(0))) { // looking for false and there's one in here
from = (data - bits.get()) * bits_per_unit;
while (get(from) != value) {
++from;
}
Ensures(from < to && "wait, we should have found the value in the last unit");
return from;
}
}
return to;
}
};
// Future: Just set(from,to) is a performance improvement over vector<bool>,
// but also add find_next_false etc. functions to eliminate some loops
}
#endif