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This is only true when applied to commands, when applying a Select to a stage object it adds on to the existing stream ids in the stage. When applying a Take to a stage object it clears the current stage of stream ids, and uses just the one selected.
Would like to change verbiage to make this more apparent. Take == Get
The
stage.Take(index)
performs the same exact thing thatstage.Select(index)
does. This duplication has created more confusion than anything.The text was updated successfully, but these errors were encountered: