Open
Description
Useful for 2D drawing but also potentially for 3D graphics (create in 2D then place in 3D). Something like:
Triangle2d.arrowhead :
{ tip : Point2d units coordinates
, direction : Direction2d units coordinates
, length : Quantity Float units
, width : Quantity Float units
}
-> Triangle2d units coordinates
Should vertex order of the returned triangle be ( right, tip, left )
or ( tip, left, right )
? ( right, tip, left )
is nicely symmetric and has the tip 'centered between' the left and right...
Metadata
Metadata
Assignees
Labels
No labels