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Logo and wording updates
1 parent 0d4e4e0 commit c221523

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+11
-11
lines changed

Packages/icosa-api-client-unity/Editor/AssetBrowser/AssetBrowserWindow.cs

+2-2
Original file line numberDiff line numberDiff line change
@@ -105,7 +105,7 @@ public class AssetBrowserWindow : EditorWindow {
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/// <summary>
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/// Texture to use for the title bar.
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/// </summary>
108-
private const string TITLE_TEX = "Editor/Textures/PolyToolkitTitle.png";
108+
private const string TITLE_TEX = "Editor/Textures/IcosaToolkitTitle.png";
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/// <summary>
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/// Texture to use for the back button (back arrow) if the skin is Unity pro.
@@ -513,7 +513,7 @@ private void DrawBrowseUi() {
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guiHelper.BeginHorizontal();
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GUILayout.Label("Asset type:", GUILayout.Width(LEFT_COL_WIDTH));
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bool blocksToggle = GUILayout.Toggle(assetTypeFilter == PolyFormatFilter.BLOCKS, "Blocks", "Button");
516-
bool tiltBrushToggle = GUILayout.Toggle(assetTypeFilter == PolyFormatFilter.TILT, "Tilt Brush", "Button");
516+
bool tiltBrushToggle = GUILayout.Toggle(assetTypeFilter == PolyFormatFilter.TILT, "Open Brush", "Button");
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bool allToggle = GUILayout.Toggle(assetTypeFilter == null, "All", "Button");
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guiHelper.EndHorizontal();
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GUILayout.Space(10);

Packages/icosa-api-client-unity/Editor/AssetBrowser/WelcomeWindow.cs

+6-6
Original file line numberDiff line numberDiff line change
@@ -25,17 +25,17 @@ public class WelcomeWindow : EditorWindow {
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/// <summary>
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/// Title of the window (shown in the Unity UI).
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/// </summary>
28-
private const string WINDOW_TITLE = "Welcome to Poly Toolkit";
28+
private const string WINDOW_TITLE = "Welcome to Icosa Toolkit";
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/// <summary>
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/// Texture to use for the welcome image.
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/// </summary>
33-
private const string WELCOME_TEX = "Editor/Textures/PolyToolkitWelcome.png";
33+
private const string WELCOME_TEX = "Editor/Textures/IcosaToolkitWelcome.png";
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/// <summary>
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/// URL for online documentation page.
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/// </summary>
38-
private const string ONLINE_DOCUMENTATION_URL = "https://developers.google.com/poly/develop/unity";
38+
private const string ONLINE_DOCUMENTATION_URL = "https://api.icosa.gallery/v1/docs";
3939

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private const int DEFAULT_WIDTH = 500;
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private const int DEFAULT_HEIGHT = 500;
@@ -87,14 +87,14 @@ public void OnGUI() {
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guiHelper.BeginArea(new Rect(PADDING, WELCOME_TEX_HEIGHT + PADDING,
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position.width - 2 * PADDING, position.height - 2 * PADDING));
90-
GUILayout.Label("Welcome to Poly Toolkit!", EditorStyles.boldLabel);
90+
GUILayout.Label("Welcome to Icosa Toolkit!", EditorStyles.boldLabel);
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GUILayout.Label("Version: " + PtSettings.Version);
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GUILayout.Space(10);
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9494
GUILayout.Label(
95-
"This toolkit allows you to import assets from Poly into your project " +
95+
"This toolkit allows you to import assets from Icosa Gallery into your project " +
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"at edit time and at runtime.\n\n" +
97-
"The Poly Toolkit window was added to your editor. You can use it as a separate " +
97+
"The Icosa Toolkit window was added to your editor. You can use it as a separate " +
9898
"window or dock like any tool window. If you close it, you can access it again " +
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"from the Poly menu.\n\n" +
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PolyInternalUtils.ATTRIBUTION_NOTICE + "\n\n" +
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Packages/icosa-api-client-unity/Runtime/Internal/PolyInternalUtils.cs

+1-1
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@ public static class PolyInternalUtils {
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public const string ATTRIBUTION_NOTICE =
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"IMPORTANT: Third-party assets are licensed through the Creative Commons license. When using any " +
2626
"third-party assets in your project, you are required to give proper attribution. For more information " +
27-
"refer to https://goo.gl/CNVF5Z. By continuing, you agree to use assets in " +
27+
"refer to https://creativecommons.org/share-your-work/use-remix/ By continuing, you agree to use assets in " +
2828
"accordance to their license.";
2929
/// <summary>
3030
/// Creates a singleton GameObject in a way that's appropriate for

Packages/icosa-api-client-unity/Runtime/Scripts/PolyApi.cs

+2-2
Original file line numberDiff line numberDiff line change
@@ -290,9 +290,9 @@ public static void FetchThumbnail(PolyAsset asset, PolyFetchThumbnailOptions opt
290290
/// </summary>
291291
private static void CheckInitialized() {
292292
if (!initialized) {
293-
throw new Exception("Poly Toolkit runtime API not initialized. You must have a PolyToolkitManager in your " +
293+
throw new Exception("Icosa Toolkit runtime API not initialized. You must have a PolyToolkitManager in your " +
294294
"scene and wait until after its Awake() method runs, or explicitly call PolyApi.Init() before " +
295-
"using Poly API methods.");
295+
"using Icosa API methods.");
296296
}
297297
}
298298

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