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Description
Problem
Some games do not implement run toggle, so when assigning the run key (shift) to the thumbstick push, it requires to keep pushing it, instead of latching as controller layouts usually do.
This feature could be easily emulated via firmware.
Proposed solution
- Additional boolean option in the thumbstick settings:
Push auto-toggle. - Requirements for the assigned key to be toggled ON:
- The
Push auto-toggleoption is enabled. - The user pushes in the thumbstick (does not matter if it is released or not).
- The thumbstick position is outside of the deadzone.
- The
- Requirements for the assigned key to be toggled OFF:
- The key was toggled on.
- The thumbstick position returns to the deadzone.
- Alternatively: The user pushes the thumbstick a second time.
neur0manc