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Copy file name to clipboardExpand all lines: README.md
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@@ -86,7 +86,7 @@ Unless you're on a home/private LAN, you should [enable TLS access](https://docs
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Everything the container manages is located under the **container's**`/data` path, as shown here:
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> NOTE: The container path `/data` is pre-declared as a volume, so if you do nothing then it will be allocated as an anonymous volume. As such, it is subject to removal when the container is removed.
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- The project "slug", which is located in the URL shown here:
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- The project ID, which is located in the bottom of the left panel, shown here
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- The project page URL, such as <https://modrinth.com/modpack/cobblemon-fabric>. As described below, this can further be the page URL of a modpack's version page.
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The automatic modpack version resolving can be narrowed in a few ways:
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Instead of auto resolving, a specific version of modpack file can be specified by passing the version's page URL to `MODRINTH_PROJECT`, such as <https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2> or by setting `MODRINTH_VERSION` to the version ID or number located in the Metadata section, as shown here
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## Running a server with a Feed the Beast modpack
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- `FTB_MODPACK_VERSION_ID`: optional, the numerical ID of the version to install. If not specified, the latest version will be installed. The "Version ID" can be obtained by hovering over a server file entry and grabbing [this ID in the URL](docs/ftba-version-id-popup.png).
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- `FTB_MODPACK_VERSION_ID`: optional, the numerical ID of the version to install. If not specified, the latest version will be installed. The "Version ID" can be obtained by hovering over a server file entry and grabbing [this ID in the URL](docs/img/ftba-version-id-popup.png).
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### Upgrading
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Instead of a URL, the modpack slug can be provided as `CF_SLUG`. The slug is the short identifier visible in the URL after "/modpacks/", such as
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For example:
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```
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The following shows where to get the URL to the specific file and also shows where the file ID is located:
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The following examples all refer to version 1.0.7 of ATM8:
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Alternatively, they can be excluded by passing a comma or space delimited list of **project** slugs or IDs via `CF_EXCLUDE_MODS`. Similarly, there are some mods that are incorrectly tagged as client only. For those, pass the **project** slugs or IDs via `CF_FORCE_INCLUDE_MODS`. These lists will be combined with the content of the exclude/include file, if given.
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A mod's project ID can be obtained from the right hand side of the project page:
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If needing to iterate on the options above, set `CF_FORCE_SYNCHRONIZE` to "true" to ensure the exclude/includes are re-evaluated.
The world will only be downloaded or copied if it doesn't exist already. Set `FORCE_WORLD_COPY=TRUE` to force overwrite the world on every server start.
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renders
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To produce a multi-line MOTD, you will need to double escape the newline such as
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