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Support *.jar.disabled
mods
#3144
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That's a great idea. I'll research the code around there but off hand I'm thinking that's quite doable. |
Implementation notesManifest integrity check: To handle "download to directory" mode's file existence check: Specific file download mode, which should probably be enhanced to use same as |
Excellent, thanks for looking into it! |
I'm not sure my need was the same here but somewhat close to this issue's content, I needed to disable mods when downloading a generic pack (GTNH in my case) before applying it, I've done a POC to allow disabling certain mods when downloading generic packs: @itzg is this something we'd be interested in having in this repo / image? If we could, that'd be great because I wouldn't have to rely on a locally built image or maintain a fork for my specific need 😄 I seems to work fine with manifest generation / checking. Otherwise, feel free to comment on the POC and let me know if there's any improvements / changes we'd need to get my changes into this repo! |
@azunaVT your scenario/solution is not really related, but I appreciate you sharing your enhancement. A PR would be great where I can provide some more precise comments. |
Enhancement Type
A completely new feature
Describe the enhancement
Some launchers allow you to disable installed mods as a way to prevent it from being used and not having to fully remove it. I usually use this if I'm testing things and likely want to return to using the mod after tests. If I was to do this with the image now, it would just redownload the mod that was renamed
.jar.disabled
.I was wondering the possibility of supporting this file naming as an alternative to the mod's expected filename? That way the system recognizes that the mood is there and doesn't redownload it.
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