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sandstorm-pkgdef.capnp
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sandstorm-pkgdef.capnp
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@0xd7dcb777a79fe158;
using Spk = import "/sandstorm/package.capnp";
# This imports:
# $SANDSTORM_HOME/latest/usr/include/sandstorm/package.capnp
# Check out that file to see the full, documented package definition format.
const pkgdef :Spk.PackageDefinition = (
# The package definition. Note that the spk tool looks specifically for the
# "pkgdef" constant.
id = "c0nczz5ca4jdt7pvzvxvkaw4rh1s7423thq00qn1d00hn9p50zu0",
# Your app ID is actually its public key. The private key was placed in
# your keyring. All updates must be signed with the same key.
manifest = (
# This manifest is included in your app package to tell Sandstorm
# about your app.
appVersion = 0, # Increment this for every release.
actions = [
# Define your "new document" handlers here.
( title = (defaultText = "New Example App Instance"),
command = .myCommand
# The command to run when starting for the first time. (".myCommand"
# is just a constant defined at the bottom of the file.)
)
],
continueCommand = .myCommand
# This is the command called to start your app back up after it has been
# shut down for inactivity. Here we're using the same command as for
# starting a new instance, but you could use different commands for each
# case.
),
sourceMap = (
# Here we defined where to look for files to copy into your package. The
# `spk dev` command actually figures out what files your app needs
# automatically by running it on a FUSE filesystem. So, the mappings
# here are only to tell it where to find files that the app wants.
searchPath = [
( sourcePath = "." ), # Search this directory first.
( sourcePath = "/", # Then search the system root directory.
hidePaths = [ "home", "proc", "sys" ]
# You probably don't want the app pulling files from these places,
# so we hide them. Note that /dev, /var, and /tmp are implicitly
# hidden because Sandstorm itself provides them.
)
]
),
fileList = "sandstorm-files.list",
# `spk dev` will write a list of all the files your app uses to this file.
# You should review it later, before shipping your app.
alwaysInclude = []
# Fill this list with more names of files or directories that should be
# included in your package, even if not listed in sandstorm-files.list.
# Use this to force-include stuff that you know you need but which may
# not have been detected as a dependency during `spk dev`. If you list
# a directory here, its entire contents will be included recursively.
);
const myCommand :Spk.Manifest.Command = (
# Here we define the command used to start up your server.
#argv = ["/sandstorm-http-bridge", "10000", "--", "strace", "bash", "./launch.sh"],
#argv = ["/sandstorm-http-bridge", "10000", "--", "strace", "./launch.sh"],
argv = ["/sandstorm-http-bridge", "10000", "--", "bash", "./launch.sh"],
#argv = ["/sandstorm-http-bridge", "10000", "--", "strace", "-f", "bash", "./launch.sh"],
#argv = ["/sandstorm-http-bridge", "10000", "--", "php5", "-S", "127.0.0.1:10000"],
environ = [
# Note that this defines the *entire* environment seen by your app.
(key = "PATH", value = "/usr/local/bin:/usr/bin:/bin")
]
);