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It should be [move_curr // self.height, move_curr % self.height]? As the shape of square_state is (4, self.width, self.height), so the third dimension should be height?
By the way, why reshape to (height, width) in
In
game.py
, line 62-72:I assume you may actually mean
[move_curr // self.width, move_curr % self.width]
.Not a fatal bug if you are testing with square boards.
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