Collections of handmade image/textures.
List is in reverse of creation order.
Created to replace heartless black voids of ui_blackbar
.
Uses Obsolete handcrafted model and logo text model with Paint.NET treatments.
Created to allow godot use Expand
with canvas_item
yet allowing UI to expand freely over letterbox -
while limiting rendered stuff's aspect ratio (despite it still being rendered), so outside of map isn't visible.
this Simply hides extra sides around display, so it's not a perfect solution.
Wireframes for custom blender models that was used in early stage of project.