@@ -38,12 +38,12 @@ RenderSettings:
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m_ReflectionIntensity : 1
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m_CustomReflection : {fileID: 0}
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m_Sun : {fileID: 0}
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- m_IndirectSpecularColor : {r: 0.44657874 , g: 0.49641275 , b: 0.5748172 , a: 1}
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+ m_IndirectSpecularColor : {r: 0.44657898 , g: 0.4964133 , b: 0.5748178 , a: 1}
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m_UseRadianceAmbientProbe : 0
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--- !u!157 &3
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LightmapSettings :
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m_ObjectHideFlags : 0
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- serializedVersion : 11
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+ serializedVersion : 12
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m_GIWorkflowMode : 1
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m_GISettings :
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serializedVersion : 2
@@ -98,7 +98,7 @@ LightmapSettings:
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m_TrainingDataDestination : TrainingData
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m_LightProbeSampleCountMultiplier : 4
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m_LightingDataAsset : {fileID: 0}
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- m_UseShadowmask : 1
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+ m_LightingSettings : {fileID: 0}
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--- !u!196 &4
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NavMeshSettings :
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serializedVersion : 2
@@ -118,6 +118,8 @@ NavMeshSettings:
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manualTileSize : 0
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tileSize : 256
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accuratePlacement : 0
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+ maxJobWorkers : 0
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+ preserveTilesOutsideBounds : 0
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debug :
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m_Flags : 0
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m_NavMeshData : {fileID: 0}
@@ -256,6 +258,7 @@ Light:
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m_UseColorTemperature : 0
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m_BoundingSphereOverride : {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride : 0
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+ m_UseViewFrustumForShadowCasterCull : 1
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m_ShadowRadius : 0
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m_ShadowAngle : 0
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--- !u!4 &643984079
@@ -319,6 +322,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -343,6 +347,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &908891472
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -375,6 +380,7 @@ GameObject:
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m_Component :
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- component : {fileID: 1000423089}
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- component : {fileID: 1000423088}
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+ - component : {fileID: 1000423090}
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m_Layer : 0
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m_Name : LookForwardWaypoint
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m_TagString : Untagged
@@ -428,6 +434,25 @@ Transform:
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m_Father : {fileID: 0}
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m_RootOrder : 4
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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+ --- !u!95 &1000423090
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+ Animator :
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+ serializedVersion : 3
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+ m_ObjectHideFlags : 0
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+ m_CorrespondingSourceObject : {fileID: 0}
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+ m_PrefabInstance : {fileID: 0}
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+ m_PrefabAsset : {fileID: 0}
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+ m_GameObject : {fileID: 1000423087}
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+ m_Enabled : 1
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+ m_Avatar : {fileID: 0}
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+ m_Controller : {fileID: 0}
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+ m_CullingMode : 0
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+ m_UpdateMode : 0
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+ m_ApplyRootMotion : 0
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+ m_LinearVelocityBlending : 0
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+ m_WarningMessage :
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+ m_HasTransformHierarchy : 1
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+ m_AllowConstantClipSamplingOptimization : 1
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+ m_KeepAnimatorControllerStateOnDisable : 0
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--- !u!1 &1138514637
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GameObject :
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m_ObjectHideFlags : 0
@@ -572,6 +597,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -596,6 +622,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &1297932810
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -660,6 +687,8 @@ PlayableDirector:
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value : {fileID: 441310730}
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- key : {fileID: -979716376006852858, guid: 33a9b07e5eb714ba7b3ca878fa81964e, type: 2}
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value : {fileID: 1000423088}
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+ - key : {fileID: 2878600430250776528, guid: 33a9b07e5eb714ba7b3ca878fa81964e, type: 2}
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+ value : {fileID: 1000423090}
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m_ExposedReferences :
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m_References : []
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--- !u!4 &1387083686
@@ -723,6 +752,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -747,6 +777,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &1737083698
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MeshFilter :
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m_ObjectHideFlags : 0
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