- Added a lot more functions
- Changed comments so that you have to space comments from the code
dec var_name var_value
- auto declares a variable
sdec
- declares a string, a must for concatenation
idec
- declares an integer
cdec
- declares a char
fdec
- declares a float
ddec
- declares a double
bdec
- declares a boolean
mov a b
- copies the value of a into b
def temp_var_name
- creates a temp value so that functions that use two arguments can send to a variable, like pow
rdef used_var
- moves an already initialized variable into DEF
conv 76 double
- converts a into b and places it into DEF. Uses static_cast(x)
iconv a b
- converts a into an inter and then stores it in b. works on strings
fconv a b
- converts a into a float and then places it in b. works on strings
dconv a b
- converts a into a double and then places it in b. works on strings
cat a b
- adds two strings together. converts b into a string
add a b
- adds a and b and stores it in a
sub a b
- subtracts b from a and stores it in a
mul a b
- multiplies a and b and stores it in a
div a b
- divides a and b and stores it in a
mod a b
- gets the modulus of a and b and stores it in a
pow a b
- gets the power of a and b and stores them in DEF or a custom def
rpow a b
- recursive power. calculates a^b, then stores it back into a
ipow a b
- same as before, but more accurate
fpow a b
- more accurate powers for floats
dpow a b
- more accurate powers for doubles
round a b
- rounds a, and puts it into new variable b
defadd
- adds a and b then stores it in DEF
defsub
- subtracts b from a then stores it in DEF
defmul
- multiplies a and b then stores it in DEF
defdiv
- divides a and b then stores it in DEF
defmod
- modulus of a and b is stored in DEF
defpow
- gets a^b then stores it in DEF
io out a
- prints out a to the console
io nlout a
- prints out a to the console with a newline appended
io in name
- declares name as a string, then gets the input and stores it in name
io defin
- gets input, then stores it in DEF
io input message_var
- displays the message in message_var, then stores input in DEF
asserteq a b
- prints a == b to console. e.g. true or false
assertlt a b
- asserts if a < b
assertgt a b
- asserts if a > b
assertgteq a b
- asserts if a >= b
assertlteq a b
- asserts if a <= b
fasserteq a b
- formatted print a == b to console. e.g. a == b = false
fassertlt a b
- format asserts if a < b
fassertgt a b
- format asserts if a > b
fassertgteq a b
- format asserts if a >= b
fassertlteq a b
- format asserts if a <= b
cpp
- anything after here is C++ code. e.g. cpp std::cout << “Hello World!\n”;
include
- includes libraries that certain functions use, so that you just include these, then use C++ code.
Include libraries:
io
- for std::cout, etcstring
- for string operationsconv
- for conversionsmath
- for pow(), etctype
- for checking the type
NEWLINE
- \n - The newline character
SPACE
- “ “ - a space
TRUE
- true
FALSE
- false
Comments start with a semicolon: “;
”. Anything after the “;
” will be ignored.
After v1.2.0, you can now add comments after code.
After v1.3.0 comments must be have at least 1 space after code.