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pygame.error: Unable to make GL context current #10

@beeekey

Description

@beeekey

starting ambit with:
ambit_gui --verbose

results in:

[0] Choosing device at USB discovery index 0.
[0] Waiting for initial layout ...
[0] Component attached: Base (1) 00000 (0, 0) - 0 - False :: 
[0] Component attached: Dial (2) 5)> (1, 0) - 270 - False :: 
[0] Component attached: Button (3) 4J9 (2, 0) - 270 - False :: 
[0] Component attached: Button (4) 4KO (3, 0) - 270 - False :: 
[0] Component attached: Button (5) 4Mw (4, 0) - 270 - False :: 
[0] Component attached: Dial (6) 6YI (5, 0) - 270 - False :: 
[0] Component attached: Dial (7) 8y` (6, 0) - 270 - False :: 
[0] Processed layout, ready for input!
[0] Detected Palette firmware version 1.3.1
Exception in thread Thread-6 (worker):
Traceback (most recent call last):
  File "/home/ben/miniconda3/lib/python3.11/threading.py", line 1038, in _bootstrap_inner
    self.run()
  File "/home/ben/miniconda3/lib/python3.11/threading.py", line 975, in run
    self._target(*self._args, **self._kwargs)
  File "/home/ben/miniconda3/lib/python3.11/site-packages/ambit/render.py", line 360, in worker
    self.tick()
  File "/home/ben/miniconda3/lib/python3.11/site-packages/ambit/render.py", line 306, in tick
    pygame.display.flip()
pygame.error: Unable to make GL context current
[0] Received interrupt, shutting down...
[0] Joining threads and releasing USB interface.
^C[@] Cumulative dropped_leds: 0
[@] Cumulative dropped_screen_strings: 0
[@] Cumulative failed_writes: 0

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