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EnemyPaths.tscn
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[gd_scene load_steps=4 format=2]
[sub_resource type="Curve2D" id=1]
bake_interval = 5.0
_data = {
"points": PoolVector2Array( 0, 0, 0, 0, -139.625, 549.269, 0, 0, 110.912, 1.89594, 92.6275, 547.373, -113.756, 21.8033, 76.7855, -18.9594, 338.152, 491.443, -21.8033, 93.849, 42.6586, -110.912, 518.266, 312.276, 0, 0, 86.2652, -67.3058, 642.45, 154.913, 0, 0, 212.345, -61.618, 842.471, 54.4285, 0, 0, 0, 0, 1151.51, 61.0643 )
}
[sub_resource type="Curve2D" id=2]
bake_interval = 5.0
_data = {
"points": PoolVector2Array( 0, 0, 0, 0, 381.878, -101.221, 69.3254, -160.475, -100.137, 173.313, 194.443, 113.174, 0, 0, 0, 0, 168.766, 391.76, 0, 0, 89.8662, 111.691, 263.768, 511.153, 0, 0, 0, 0, 505.123, 563.789, 0, 0, 136.083, -33.3789, 714.614, 517.171, 0, 0, -23.1085, -142.502, 841.48, 384.057, 0, 0, 0, 0, 793.979, 123.445, 0, 0, 0, 0, 710.532, -87.0991 )
}
[sub_resource type="Curve2D" id=3]
bake_interval = 5.0
_data = {
"points": PoolVector2Array( 0, 0, 0, 0, -109.819, 531.694, 0, 0, 55.2035, -2.56761, 227.821, 516.289, 0, 0, 51.3521, -6.41902, 528.231, 480.342, -96.2853, 48.7845, 41.0817, -10.2704, 783.708, 412.3, 20.5409, 86.0148, -15.4056, -80.8796, 841.48, 233.852, 0, 0, -91.15, -68.0416, 755.465, 104.188, 88.5824, -10.2704, -146.354, 71.893, 534.65, 63.1059, 110.407, -10.2704, -139.935, 34.6627, 299.714, 110.607, -5.13521, -37.2303, 11.5542, 109.123, 194.443, 271.082, 0, 0, 43.6493, 71.893, 239.376, 414.868, 0, 0, 0, 0, 411.405, 540.681, 0, 0, 0, 0, 763.168, 548.384, 0, 0, 0, 0, 978.846, 522.708, 0, 0, 0, 0, 1170.13, 481.626 )
}
[node name="EnemyPaths" type="Node"]
[node name="Path1" type="Path2D" parent="."]
curve = SubResource( 1 )
[node name="Path2" type="Path2D" parent="."]
curve = SubResource( 2 )
[node name="Path3" type="Path2D" parent="."]
curve = SubResource( 3 )