Installing PicoGK to C:\users\...\appdata\local\ #67
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OlafDiegel
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Are you installing a published app, which you created using dotnet publish? Then the viewer environment will not be found, since you are no longer using the code paths which are queried by the PicoGK environment (relative to the code etc.). But the solution is simple: Pick the ViewerEnvironment you like from Then place the ZIP into the same folder as your executable and rename it to It should now load. Best, |
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For some reason, when I install my app to a location such as D:\EarringGenerator, everything works quite happily. But when I install to the C:\users folder, which I believe does not require admin rights, etc. the ViewerEnvironmet no longer gets picked up, even though it is there in the right subdirectory structure... App/PicoGK/ViewerEnvironment
Why would my directory structure EarringGenerator/PicoGK/ViewerEnvironment get treated differently when it is in localappdata to anywhere else on my computer?
I had a look in the PickGK. Utlis, .Library and .Viewer files, but there seem to be quite a few different path reference's (strHomeFolder(), strDocumentsFolder(), etc.). So just thought I would check if anyone happened to have an easy answer?
Otherwise I'll go back to the PicoGK console sample code examples, and pop up some console messages to see wat the various path variables are setting themselves to.
Cheers
Olaf
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