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README.windows
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README.windows
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Here are the instructions for making liblouisutdml.dll and liblouis.dll,
which liblouisutdml uses for actual translation.
First, make sure you have Microsoft Visual C++, Microsoft SDKs or
Microsoft Visual Studio, which should contain the C compiler and the
nmake program maintenance tool. The environment variables must be set
correctly. If you have Windows Vista or 7 and Microsoft SDKs you can
press the Windows key, type sdk and enter. A batch file that sets the
environment variables will run and a cmd prompt will appear. The exact
procedure for starting the command-line C tool environment may vary with
the Microsoft package you are using.
You must also have a Java Development Kit (JDK) for Java 1.6 or later.
the JRE does not contain the necessary files.
You will get either 32-bit or 64-bit liblouisutdml.dll and
liblouisutdml.lib according to which version of the compiler you are
running. However, liblouisutdml.dll depends on Windows libraries which
are either 32 or 64 bits, depending on what version your Windows is.
The "For Developers" page of http://www.brailleblaster.org contains links
for liblouis, liblouisutdml, the recommended version of libxml2 and the
swt.jar files for various platforms and architectures.
Download the latest version of liblouis, unpack it and go to the windows
subdirectory. (You should unpack it in a location that doesn't need escaping
with quotes i.e. a DOS compatible path.) Edit the file configure.mk
If you want 32-bit Unicode, change the 2 in the line that reads
UCS=2 to a 4. Then run the following command:
nmake /f Makefile.nmake
liblouis-2.dll and liblouis-2.lib will be in the directory. The Makefile
that generates liblouisutdml.dll and liblouisutd.lib will know where the
files are when you edit the configure.mk.
Next, download the latest tarball of liblouisutdml and unpack it. Remember
to unpack in a DOS compatible location. Note that in the windows
subdirectory there is a file called configure.mk. You will be editing this
later. Also in the windows subdirectory is another subdirectory called
include It contains files that replace some in the source directory of libxml2.
Next download the tarball of libxml2 for version 2.7.2 from the
BrailleBlaster website, as described above and unpack it. You will need
to copy the file xmlversion.h from the liblouisutdml windows/include
directory into the include/libxml directory of the libxml2 directory.
Note that it replaces the file of the same name that is already there.
Going back to the directory obtained by unpacking the liblouisutdml
tarball, go to its windows subdirectory. Edit the file configure.mk
replacing the sample values with the ones for your machine. Next run
nmake /f Makefile.nmake
The directory will now contain liblouisutdml.dll, liblouisutdml.lib and
a number of object files. You will also find a new directory,
brailleblasterlib, so-called because the files it contains are intended
to be copied into the BrailleBlaster dist/native/lib directory. These can be
used with file2brl.exe You will also find the directory libslib which contains
liblouis-2.lib and liblouisutdml.lib. These files are not needed for
BrailleBlaster. They are provided in case someone wants to link liblouis
and/or liblouisutdml with something else.