Open

Description
Building from git+https://github.com/linebender/druid.git?branch=master#b6d389dec1aaafb239e7f0e72caac0d9de4285b6
.
For code,
use druid::widget::{TextBox};
use druid::{AppLauncher, Data, Lens, PlatformError, Widget, WidgetExt, WindowDesc};
#[derive(Clone, Data, Lens)]
struct State {
input: String,
}
fn main() -> Result<(), PlatformError> {
let main_window = WindowDesc::new(ui_builder())
.show_titlebar(true)
.window_size_policy(druid::WindowSizePolicy::Content);
let initial_state = State { input: String::new() };
AppLauncher::with_window(main_window)
.launch(initial_state)
}
fn ui_builder() -> impl Widget<State> {
TextBox::new()
.lens(State::input)
.fix_width(350.0)
}
When show_titlebar
is true, the main window size is perfect: https://snipboard.io/d2U4pv.jpg
When show_titlebar
is false, the main window size is too tall, leaving a gap between the text box and the bottom border of the main window: https://snipboard.io/1o9ts4.jpg
This bug only happens on Windows. On Macos, both cases are fine.
Windows version info: 20H2 (OS Build 19042.1288)
Additional info: height of the gap changes with font family. For example, after I changed textbox's font to the monospace family, the gap got visibly bigger.