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Fix shader compilation on Chrome
CI #614: Pull request #387 synchronize by Zoxc
October 16, 2023 19:48 2m 9s Zoxc:wasm-fix
October 16, 2023 19:48 2m 9s
Fix shader compilation on Chrome
CI #613: Pull request #387 opened by Zoxc
October 14, 2023 18:47 2m 16s Zoxc:wasm-fix
October 14, 2023 18:47 2m 16s
Build only needed shaders with --cpu
CI #612: Pull request #383 synchronize by Zoxc
October 13, 2023 21:31 1m 55s Zoxc:opt_shader
October 13, 2023 21:31 1m 55s
Get the fine CPU shader running
CI #611: Pull request #386 opened by Zoxc
October 13, 2023 19:39 1m 59s Zoxc:fine-shader
October 13, 2023 19:39 1m 59s
Merge pull request #385 from linebender/robust_line
CI #610: Commit 3360f88 pushed by raphlinus
October 12, 2023 19:15 2m 4s main
October 12, 2023 19:15 2m 4s
Improve numerical robustness of conservative line rasterization
CI #609: Pull request #385 opened by raphlinus
October 12, 2023 18:57 2m 46s robust_line
October 12, 2023 18:57 2m 46s
Build only needed shaders with --cpu
CI #608: Pull request #383 opened by Zoxc
October 12, 2023 10:18 2m 20s Zoxc:opt_shader
October 12, 2023 10:18 2m 20s
Pass the return of fill_path in a pointer
CI #607: Pull request #382 opened by Zoxc
October 12, 2023 10:00 2m 19s Zoxc:dx12-tweak
October 12, 2023 10:00 2m 19s
Merge pull request #377 from linebender/multi2
CI #606: Commit 4edf786 pushed by raphlinus
October 12, 2023 01:57 1m 51s main
October 12, 2023 01:57 1m 51s
Add multisampled antialiasing
CI #605: Pull request #377 synchronize by raphlinus
October 12, 2023 01:29 2m 25s multi2
October 12, 2023 01:29 2m 25s
Add multisampled antialiasing
CI #604: Pull request #377 opened by raphlinus
October 11, 2023 20:07 2m 7s multi2
October 11, 2023 20:07 2m 7s
Merge pull request #374 from linebender/cpu_shader
CI #603: Commit 9bdbb10 pushed by raphlinus
October 11, 2023 20:06 2m 9s main
October 11, 2023 20:06 2m 9s
Add CPU shaders
CI #602: Pull request #374 synchronize by raphlinus
October 11, 2023 18:43 2m 42s cpu_shader
October 11, 2023 18:43 2m 42s
[test_scenes] Port longpathdash test case from Skia
CI #601: Pull request #370 synchronize by armansito
October 11, 2023 17:24 2m 29s armansito:pr-longpathdash
October 11, 2023 17:24 2m 29s
[test_scenes] Port longpathdash test case from Skia
CI #600: Pull request #370 synchronize by armansito
October 11, 2023 00:35 2m 26s armansito:pr-longpathdash
October 11, 2023 00:35 2m 26s
Add CPU shaders
CI #599: Pull request #374 synchronize by raphlinus
October 10, 2023 23:18 2m 45s cpu_shader
October 10, 2023 23:18 2m 45s
[test_scenes] Port longpathdash test case from Skia
CI #598: Pull request #370 synchronize by armansito
October 10, 2023 20:06 2m 50s armansito:pr-longpathdash
October 10, 2023 20:06 2m 50s
Implement a workaround for "Map callback was leaked" (#375)
CI #597: Commit 4b646dc pushed by DJMcNab
October 9, 2023 21:39 2m 25s main
October 9, 2023 21:39 2m 25s
Add CPU shaders
CI #595: Pull request #374 opened by raphlinus
October 7, 2023 23:35 1m 53s cpu_shader
October 7, 2023 23:35 1m 53s
Merge pull request #369 from linebender/contig_tiling
CI #594: Commit 1ef6724 pushed by raphlinus
October 7, 2023 23:29 2m 12s main
October 7, 2023 23:29 2m 12s
Contiguous storage for path segments
CI #593: Pull request #369 synchronize by raphlinus
October 6, 2023 23:55 1m 58s contig_tiling
October 6, 2023 23:55 1m 58s
Contiguous storage for path segments
CI #590: Pull request #369 synchronize by raphlinus
October 6, 2023 22:22 2m 2s contig_tiling
October 6, 2023 22:22 2m 2s
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