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Greetings, I am trying to make the latest version of Unified-Universal-Blur 0.7.3 and it's just not working for me. I am on Unity build version 2022.3.57f (tried on 2022.3.17f) since you state this package supports 2022.3
- I have the Universal blur Feature added to the settings
- I have the material assigned to the UI image
- My Canvas is in Screen Space - Overlay
- Changing the settings in the Universal blur Feature is also not having any effect
As you can see on the Game screen the blur effect doesn't work at all, whereas in the Scene screen it looks as if on the lowest intensity.
Any ideas on how we can make it work? Many thanks in advance.
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