-
Notifications
You must be signed in to change notification settings - Fork 550
Open
Description
Is there an option to change the base dir where lvgl source are located?
In the generated code all includes expect the lvgl headers to be located in the lvgl
subfolder
E.g.
#include "lvgl/src/others/xml/parsers/lv_xml_obj_parser.h"
This forces the developer to have the lvgl source code located in a folder names lvgl
, which makes it very inflexible. When using a package manager or cmakes FetchContent
, this folder does not exists and it is nearly impossible to resolve this
Solution
In my opinion it would be better to use a start point for includes internal within the lvgl repo structure to allow automatic include dependency resolution using cmake.
Metadata
Metadata
Assignees
Labels
No labels