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Hi, this has been discussed a little over at:#119. Generally I am personally not going to be adding new languages any time soon, but I would encourage experimentation of this kind (and adding new language plugins can be done via external crates too). I am under the impression this should be possible, i.e. it looks like wasmtime supports creating arbitrary functions and passing them to the script: https://docs.rs/wasmtime/latest/wasmtime/struct.Func.html#method.new. But I have not interacted with WASM at all and I am not informed on its limitations, happy to help with specific issues though! |
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It could be done using wasmtime, maybe even using wit supported by wasmtime.
About:
I think that this should be supported. In worst case with introducing additional Value type that is used to simulate necessary properties, it should be?
Wanted to rise this topic as I couldn't find this possibility mentioned in this repository.
Rust is not a scripting language, but compiles fast enough and has wide variety of crates that would be useful in complex mods, and when performance matters (wasm).
Would be interesting to know.
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