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Support Rune #94
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Hi, a Rune implementation would be very welcome, I'd reccomend doing this in small chunks, starting with a |
Renaming since the first level of support was achieved |
Rune was put on pause for 0.9.0, but once it's reimplemented, it will easilly be able to have the bevy bindings supported |
I would like to add a, at least partial, language implementation for Rune, an embeddable dynamic programming language for Rust. I feel fairly confident that I could at the very least implement a
ScriptHost
and anApiProvider
for it.Other than the what's listed in this comment, is there anything else I should keep in mind when adding a new language implementation?
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