-
Notifications
You must be signed in to change notification settings - Fork 306
/
index.js
240 lines (194 loc) · 8.77 KB
/
index.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
const defaultOptions = {
threshold: 0.1, // matching threshold (0 to 1); smaller is more sensitive
includeAA: false, // whether to skip anti-aliasing detection
alpha: 0.1, // opacity of original image in diff output
aaColor: [255, 255, 0], // color of anti-aliased pixels in diff output
diffColor: [255, 0, 0], // color of different pixels in diff output
diffColorAlt: null, // whether to detect dark on light differences between img1 and img2 and set an alternative color to differentiate between the two
diffMask: false // draw the diff over a transparent background (a mask)
};
export default function pixelmatch(img1, img2, output, width, height, options) {
if (!isPixelData(img1) || !isPixelData(img2) || (output && !isPixelData(output)))
throw new Error('Image data: Uint8Array, Uint8ClampedArray or Buffer expected.');
if (img1.length !== img2.length || (output && output.length !== img1.length))
throw new Error('Image sizes do not match.');
if (img1.length !== width * height * 4) throw new Error('Image data size does not match width/height.');
options = Object.assign({}, defaultOptions, options);
// check if images are identical
const len = width * height;
const a32 = new Uint32Array(img1.buffer, img1.byteOffset, len);
const b32 = new Uint32Array(img2.buffer, img2.byteOffset, len);
let identical = true;
for (let i = 0; i < len; i++) {
if (a32[i] !== b32[i]) { identical = false; break; }
}
if (identical) { // fast path if identical
if (output && !options.diffMask) {
for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);
}
return 0;
}
// maximum acceptable square distance between two colors;
// 35215 is the maximum possible value for the YIQ difference metric
const maxDelta = 35215 * options.threshold * options.threshold;
const [aaR, aaG, aaB] = options.aaColor;
const [diffR, diffG, diffB] = options.diffColor;
const [altR, altG, altB] = options.diffColorAlt || options.diffColor;
let diff = 0;
// compare each pixel of one image against the other one
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const pos = (y * width + x) * 4;
// squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker
const delta = colorDelta(img1, img2, pos, pos);
// the color difference is above the threshold
if (Math.abs(delta) > maxDelta) {
// check it's a real rendering difference or just anti-aliasing
if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||
antialiased(img2, x, y, width, height, img1))) {
// one of the pixels is anti-aliasing; draw as yellow and do not count as difference
// note that we do not include such pixels in a mask
if (output && !options.diffMask) drawPixel(output, pos, aaR, aaG, aaB);
} else {
// found substantial difference not caused by anti-aliasing; draw it as such
if (output) {
if (delta < 0) {
drawPixel(output, pos, altR, altG, altB);
} else {
drawPixel(output, pos, diffR, diffG, diffB);
}
}
diff++;
}
} else if (output) {
// pixels are similar; draw background as grayscale image blended with white
if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);
}
}
}
// return the number of different pixels
return diff;
}
function isPixelData(arr) {
// work around instanceof Uint8Array not working properly in some Jest environments
return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;
}
// check if a pixel is likely a part of anti-aliasing;
// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009
function antialiased(img, x1, y1, width, height, img2) {
const x0 = Math.max(x1 - 1, 0);
const y0 = Math.max(y1 - 1, 0);
const x2 = Math.min(x1 + 1, width - 1);
const y2 = Math.min(y1 + 1, height - 1);
const pos = (y1 * width + x1) * 4;
let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;
let min = 0;
let max = 0;
let minX, minY, maxX, maxY;
// go through 8 adjacent pixels
for (let x = x0; x <= x2; x++) {
for (let y = y0; y <= y2; y++) {
if (x === x1 && y === y1) continue;
// brightness delta between the center pixel and adjacent one
const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);
// count the number of equal, darker and brighter adjacent pixels
if (delta === 0) {
zeroes++;
// if found more than 2 equal siblings, it's definitely not anti-aliasing
if (zeroes > 2) return false;
// remember the darkest pixel
} else if (delta < min) {
min = delta;
minX = x;
minY = y;
// remember the brightest pixel
} else if (delta > max) {
max = delta;
maxX = x;
maxY = y;
}
}
}
// if there are no both darker and brighter pixels among siblings, it's not anti-aliasing
if (min === 0 || max === 0) return false;
// if either the darkest or the brightest pixel has 3+ equal siblings in both images
// (definitely not anti-aliased), this pixel is anti-aliased
return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||
(hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));
}
// check if a pixel has 3+ adjacent pixels of the same color.
function hasManySiblings(img, x1, y1, width, height) {
const x0 = Math.max(x1 - 1, 0);
const y0 = Math.max(y1 - 1, 0);
const x2 = Math.min(x1 + 1, width - 1);
const y2 = Math.min(y1 + 1, height - 1);
const pos = (y1 * width + x1) * 4;
let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;
// go through 8 adjacent pixels
for (let x = x0; x <= x2; x++) {
for (let y = y0; y <= y2; y++) {
if (x === x1 && y === y1) continue;
const pos2 = (y * width + x) * 4;
if (img[pos] === img[pos2] &&
img[pos + 1] === img[pos2 + 1] &&
img[pos + 2] === img[pos2 + 2] &&
img[pos + 3] === img[pos2 + 3]) zeroes++;
if (zeroes > 2) return true;
}
}
return false;
}
// calculate color difference according to the paper "Measuring perceived color difference
// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos
function colorDelta(img1, img2, k, m, yOnly) {
let r1 = img1[k + 0];
let g1 = img1[k + 1];
let b1 = img1[k + 2];
let a1 = img1[k + 3];
let r2 = img2[m + 0];
let g2 = img2[m + 1];
let b2 = img2[m + 2];
let a2 = img2[m + 3];
if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;
if (a1 < 255) {
a1 /= 255;
r1 = blend(r1, a1);
g1 = blend(g1, a1);
b1 = blend(b1, a1);
}
if (a2 < 255) {
a2 /= 255;
r2 = blend(r2, a2);
g2 = blend(g2, a2);
b2 = blend(b2, a2);
}
const y1 = rgb2y(r1, g1, b1);
const y2 = rgb2y(r2, g2, b2);
const y = y1 - y2;
if (yOnly) return y; // brightness difference only
const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);
const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);
const delta = 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;
// encode whether the pixel lightens or darkens in the sign
return y1 > y2 ? -delta : delta;
}
function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }
function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }
function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }
// blend semi-transparent color with white
function blend(c, a) {
return 255 + (c - 255) * a;
}
function drawPixel(output, pos, r, g, b) {
output[pos + 0] = r;
output[pos + 1] = g;
output[pos + 2] = b;
output[pos + 3] = 255;
}
function drawGrayPixel(img, i, alpha, output) {
const r = img[i + 0];
const g = img[i + 1];
const b = img[i + 2];
const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);
drawPixel(output, i, val, val, val);
}