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Update version (#327)
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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [0.15.0]
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### Added
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- New `ImageLayer` `repeat_x`/`y` fields are now parsed from map image layers. (#324)
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- Support for Tile `x`, `y`, `width` and `height` attributes related to image rects. (#277)
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- New `ImageLayer` `repeat_x`/`y` fields are now parsed from map image layers.
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## [0.14.0]
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### Added

Cargo.toml

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[package]
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name = "tiled"
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version = "0.14.0"
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version = "0.15.0"
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description = "A rust crate for loading maps created by the Tiled editor"
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categories = ["game-development"]
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keywords = ["gamedev", "tiled", "tmx", "map"]

README.md

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# rs-tiled
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```toml
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tiled = "0.14.0"
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tiled = "0.15.0"
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```
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[![Rust](https://github.com/mapeditor/rs-tiled/actions/workflows/rust.yml/badge.svg)](https://github.com/mapeditor/rs-tiled/actions/workflows/rust.yml)

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