World file parsing #319
JtotheThree
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I think support for serializing .world files would be welcome in this crate. While the worlds feature of Tiled was initially added as just a means to show multiple maps together in Tiled, some people might have a use for it in their game, especially when manually editing the locations of maps in their world. Is it something you'd be interested in adding? |
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Is there any interest in the crate being able to serialize .world files?
Is it just not a popular feature so it no one has added it yet? Or is this a feature in tiled that's not really well supported anymore?
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