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GDXEngine (gdxstudio-core)

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GDXEngine is a Java cross-platform game engine for Windows, Linux, macOS, Android and iOS.

It is based on the LibGDX game framework and serves as the core to GDXStudio.

Features:

  • Built ontop of LibGDX
  • Full game-loop implementation
  • Stage classes for levels/maps/rooms
  • Supports both composite and simple entities
  • Gradle build integration

Planned features:

  • Asset database
  • Fast Math utility class (rewritten in C++)
  • 3D/2D particle system
  • 2D and 3D collision systems
  • Tiered graphics/CPU optimizations
  • RaspberryPi support

License

We love open-source and we care about sharing improvements, thus we licensed GDXEngine under the Apache License 2.0. It means that you can use it both in commercial and non-commercial projects free of charge!