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chore(release): 0.6.0 [skip ci]
# [0.6.0](v0.5.2...v0.6.0) (2024-01-28) ### Bug Fixes * added node version 20 to workflow ([99b4f7c](99b4f7c)) ### Features * migrated from vite to bun, added new dev server & improved dev experience with linting ([21e198a](21e198a))
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CHANGELOG.md

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# [0.6.0](https://github.com/michaelbrusegard/WebGL-Fluid-Enhanced/compare/v0.5.2...v0.6.0) (2024-01-28)
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### Bug Fixes
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* added node version 20 to workflow ([99b4f7c](https://github.com/michaelbrusegard/WebGL-Fluid-Enhanced/commit/99b4f7c067c81a75be38cef0175bf9b8a03afbea))
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### Features
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* migrated from vite to bun, added new dev server & improved dev experience with linting ([21e198a](https://github.com/michaelbrusegard/WebGL-Fluid-Enhanced/commit/21e198a0b9498886c6cf370e3e68854cb790a373))
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## [0.5.2](https://github.com/michaelbrusegard/WebGL-Fluid-Enhanced/compare/v0.5.1...v0.5.2) (2023-08-11)
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package.json

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{
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"name": "webgl-fluid-enhanced",
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"version": "0.5.2",
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"version": "0.6.0",
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"description": "WebGL Fluid Simulation for modern webpages (works even on mobile)",
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"author": "Michael Brusegard",
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"license": "MIT",

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