Switching Viewmodes of airsim in gameplay with UMG Buttons #4948
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kcee454
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Hi, I am trying to switch view modes when the drone is flying with umg button in unreal engine 4.27. It does work with default keyboard input defined in airsim. but when i try to access setmode in blueprint to change viewmode uing button, it's asking for target but neither it takes player controller, nor bp_cameraDirector as a target as in image below. What type of target should i use to access it ?
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