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December 31, 2023 (#201)
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.nuget/directxtk12_desktop_2019.nuspec

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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<icon>images\icon.jpg</icon>

.nuget/directxtk12_uwp.nuspec

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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<icon>images\icon.jpg</icon>

CMakeLists.txt

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cmake_minimum_required (VERSION 3.20)
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set(DIRECTXTK12_VERSION 1.5.6)
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set(DIRECTXTK12_VERSION 1.5.7)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")

HISTORY.md

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## Release History
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### December 31, 2023
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* Fix WAVFileReader bugs with bounds checking
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* CMake project updates
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* Code review
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### October 28, 2023
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* Added ``CreateUploadBuffer`` and ``CreateUAVBuffer`` helpers
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* Fixed validation bug with WIC loader when using autogen and force RGBA together

README.md

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Copyright (c) Microsoft Corporation.
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**October 28, 2023**
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**December 31, 2023**
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This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps for Windows 11 and Windows 10, game titles for Xbox Series X\|S and Xbox One, and Win32 desktop applications for Windows 11 and Windows 10.
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