GetCurrentReading has no data and the timestamp is frozen. #62
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This looks like a duplicate of #64 and a possible bug with GameInput Readings. Closing this discussion in favor of the issue though this is good information so will link to this from there. |
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I'm calling the function from C#. And I just can't get any data out of the reading. GetTimestamp returns the same timestamp every call. And the mouse-state is filled with zero's. The Input interface is returning a valid timestamp it seems. I just can't make any progress on this. Any help is appreciated. I'm just going round in circles.
CALLING CODE
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INPUT CLASS
READING CLASS
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