This repository was archived by the owner on Jul 31, 2020. It is now read-only.
This repository was archived by the owner on Jul 31, 2020. It is now read-only.
Better group and participant management #59
Open
Description
Right now you have to call GameClient level methods and pass values to top level methods.
client.updateParticipant(participants[...]);
It would be great to have methods on participants and scenes to update them too:
participant.setGroup('group') => Promise<void>
group.setScene('scene') => Promise<void>