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This repository was archived by the owner on Jul 31, 2020. It is now read-only.
This repository was archived by the owner on Jul 31, 2020. It is now read-only.

Better group and participant management #59

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@ProbablePrime

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@ProbablePrime

Right now you have to call GameClient level methods and pass values to top level methods.

client.updateParticipant(participants[...]);

It would be great to have methods on participants and scenes to update them too:

participant.setGroup('group') => Promise<void>
group.setScene('scene') => Promise<void>

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