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I don't have great insights into the inner workings of |
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I have tried both. gsplat appears to come with less overhead as it doesn't include three js. However, the performance seems to be comparable. Maybe gsplat is a bit better in modifying gsplats while this library takes all the power from three.js. With three.js it appears to me that this might be a sweet-spot: Support for WebXR, other 3d-objects, and a good performance but not as fat as Babylon |
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In addition to @simonbethke's points, as far as I am aware, As for negatives, so far, the only downside has been the lack of a CDN version for |
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Has anyone tried both this and Huggingface's gsplat.js? How do they compare in terms of featureset and performance?
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