@@ -607,10 +607,10 @@ index 7a83b53..3b21da5 100644
607607
608608 extern s8 gEnvFxMode;
609609diff --git a/src/game/hud.c b/src/game/hud.c
610- index 5d78cfc..70649c9 100644
610+ index 9dc514e..5d864a5 100644
611611--- a/src/game/hud.c
612612+++ b/src/game/hud.c
613- @@ -57 ,6 +57 ,20 @@ static struct UnusedHUDStruct sUnusedHUDValues = { 0x00, 0x0A, 0x00 };
613+ @@ -61 ,6 +61 ,20 @@ static struct UnusedHUDStruct sUnusedHUDValues = { 0x00, 0x0A, 0x00 };
614614
615615 static struct CameraHUD sCameraHUD = { CAM_STATUS_NONE };
616616
@@ -631,15 +631,15 @@ index 5d78cfc..70649c9 100644
631631 /**
632632 * Renders a rgba16 16x16 glyph texture from a table list.
633633 */
634- @@ -109 ,6 +123 ,7 @@ void render_power_meter_health_segment(s16 numHealthWedges) {
634+ @@ -113 ,6 +127 ,7 @@ void render_power_meter_health_segment(s16 numHealthWedges) {
635635 */
636636 void render_dl_power_meter(s16 numHealthWedges) {
637637 Mtx *mtx;
638638+ f32 interpolatedY;
639639
640640 mtx = alloc_display_list(sizeof(Mtx));
641641
642- @@ -116 ,7 +131 ,15 @@ void render_dl_power_meter(s16 numHealthWedges) {
642+ @@ -120 ,7 +135 ,15 @@ void render_dl_power_meter(s16 numHealthWedges) {
643643 return;
644644 }
645645
@@ -657,7 +657,7 @@ index 5d78cfc..70649c9 100644
657657 gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(mtx++),
658658 G_MTX_MODELVIEW | G_MTX_MUL | G_MTX_PUSH);
659659diff --git a/src/game/ingame_menu.c b/src/game/ingame_menu.c
660- index 04047a1..4712035 100644
660+ index b9a43df..281e0f3 100644
661661--- a/src/game/ingame_menu.c
662662+++ b/src/game/ingame_menu.c
663663@@ -111,6 +111,41 @@ u8 gMenuHoldKeyIndex = 0;
@@ -1857,18 +1857,15 @@ index 2d49d06..31cb72f 100644
18571857 gSPDisplayList(displayListIter++, &intro_seg7_dl_0700B3A0);
18581858 gSPPopMatrix(displayListIter++, G_MTX_MODELVIEW);
18591859diff --git a/src/pc/gfx/gfx_citro3d.c b/src/pc/gfx/gfx_citro3d.c
1860- index 3e17666..a4143fc 100644
1860+ index 805623c..b12d1bc 100644
18611861--- a/src/pc/gfx/gfx_citro3d.c
18621862+++ b/src/pc/gfx/gfx_citro3d.c
1863- @@ -823,14 +823,10 @@ static void gfx_citro3d_on_resize(void)
1863+ @@ -849,11 +849,7 @@ static void gfx_citro3d_on_resize(void)
18641864
18651865 static void gfx_citro3d_end_frame(void)
18661866 {
18671867- float target_fps = 30.0f;
18681868-
1869- // TOOD: draw the minimap here
1870- gfx_3ds_menu_draw(sVboBuffer, sBufIdx, gShowConfigMenu);
1871-
18721869 C3D_FrameEnd(0);
18731870- if (C3D_GetProcessingTime() < 1000.0f / target_fps)
18741871- gspWaitForVBlank();
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