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[mobx-react] Maximum update depth exceeded error since mobx-react@8 #3865

@jeffijoe

Description

@jeffijoe

Intended outcome:

There should be no Maximum update depth exceeded error

Actual outcome:

React throws a Maximum update depth exceeded error.

How to reproduce the issue:

I created a reproduction repository (see src/MobX.jsx) - it includes both mobx and downshift, this is because downshift is the root cause however the way mobx-react behaves after version 8 (with the change to useSyncExternalStore) makes me believe it's worth investigating on the mobx-react side.

You'll be able to see for yourself by downgrading to mobx-react@7 in that repo and running the test - it will show 2 in the counter instead of 53 (at which point the error is thrown which stops the loop).

I know the issue template states to avoid speculation but I've spent way too long investigating what's going on to not not mention it 😅 What seems to be happening is the useSyncExternalStore will "push" another work item on the internal React sync queue (for batching) and because every reaction will make mobx-react's implementation return a new symbol in getSnapshot, if React triggers an effect which subsequently triggers a MobX reaction, it will keep pushing to that queue for each iteration.

subscribe(onStoreChange: () => void) {
// Do NOT access admRef here!
observerFinalizationRegistry.unregister(adm)
adm.onStoreChange = onStoreChange
if (!adm.reaction) {
// We've lost our reaction and therefore all subscriptions, occurs when:
// 1. Timer based finalization registry disposed reaction before component mounted.
// 2. React "re-mounts" same component without calling render in between (typically <StrictMode>).
// We have to recreate reaction and schedule re-render to recreate subscriptions,
// even if state did not change.
createReaction(adm)
// `onStoreChange` won't force update if subsequent `getSnapshot` returns same value.
// So we make sure that is not the case
adm.stateVersion = Symbol()
}
return () => {
// Do NOT access admRef here!
adm.onStoreChange = null
adm.reaction?.dispose()
adm.reaction = null
}
},
getSnapshot() {

New work pushed to queue

image

As I mentioned, the root cause is a different library, but what prompted me to look into this was because in my real application, the browser tap freezes when this happens as the error actually loops infinitely there. I couldn't reproduce that here though. Additionally, when using plain React useState (as seen in Basic.jsx), it does not result in the error.

I have also opened an issue with downshift.

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