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ServerAddress should use std::net types to pass a TCP socket. #1203

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@JonathanWoollett-Light

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@JonathanWoollett-Light

ServerAddress should make use of existing standard library types to pass the TCP socket e.g. SocketAddr. Passing it as a string (e.g. ServerAddress::Tcp { host "my_socket", port: Some(4040) }) is error prone.

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