diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardSpecificFrigate.cs b/libMBIN/Source/NMS/GameComponents/GcRewardSpecificFrigate.cs index b9735de87..3bd4af127 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardSpecificFrigate.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardSpecificFrigate.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x429F34BDADDF6D5A, NameHash = 0xB9F3B9FAC994498B)] + [NMS(GUID = 0x11141B8B97D35154, NameHash = 0xB9F3B9FAC994498B)] public class GcRewardSpecificFrigate : NMSTemplate { [NMS(Index = 4)] @@ -19,11 +19,13 @@ public class GcRewardSpecificFrigate : NMSTemplate /* 0x44 */ public GcFrigateClass FrigateClass; [NMS(Index = 7)] /* 0x48 */ public bool FormatAsSeasonal; + [NMS(Index = 10)] + /* 0x49 */ public bool IgnoreAndMoveOnIfCannotRecruit; [NMS(Index = 5)] - /* 0x49 */ public bool IsGift; + /* 0x4A */ public bool IsGift; [NMS(Index = 6)] - /* 0x4A */ public bool IsRewardFrigate; + /* 0x4B */ public bool IsRewardFrigate; [NMS(Index = 8)] - /* 0x4B */ public bool UseSeedFromCommunicator; + /* 0x4C */ public bool UseSeedFromCommunicator; } } diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeShipClass.cs b/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeShipClass.cs index 49bec82fe..5d9b39574 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeShipClass.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeShipClass.cs @@ -2,7 +2,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x93ABFD2741E6332, NameHash = 0x710A6CDD7B84F22B)] + [NMS(GUID = 0x347F554C2047D2F4, NameHash = 0x710A6CDD7B84F22B)] public class GcRewardUpgradeShipClass : NMSTemplate { [NMS(Index = 1)] @@ -11,5 +11,7 @@ public class GcRewardUpgradeShipClass : NMSTemplate /* 0x4 */ public bool MatchClassToCommunityTier; [NMS(Index = 0)] /* 0x5 */ public bool Silent; + [NMS(Index = 3)] + /* 0x6 */ public bool SilentlyMoveOnAtMaxClass; } } diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeWeaponClass.cs b/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeWeaponClass.cs index 9e92a1eb2..4605aee86 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeWeaponClass.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardUpgradeWeaponClass.cs @@ -1,11 +1,13 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xE45A5E954D4083C1, NameHash = 0x8EE3EC0791BD99B7)] + [NMS(GUID = 0xA00103A8E94C9556, NameHash = 0x8EE3EC0791BD99B7)] public class GcRewardUpgradeWeaponClass : NMSTemplate { [NMS(Index = 1)] /* 0x0 */ public bool MatchClassToCommunityTier; [NMS(Index = 0)] /* 0x1 */ public bool Silent; + [NMS(Index = 2)] + /* 0x2 */ public bool SilentlyMoveOnAtMaxClass; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 9bf2b51a3..b021d56f4 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "4.70.0.2"; + internal const string VERSION_STRING = "4.71.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;