diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs index 6a4f2df47..c6ec16707 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x4382BFEA7412C398, NameHash = 0xC7D918F3)] + [NMS(GUID = 0x699ECD9A7F5DD149, NameHash = 0xC7D918F3)] public class GcPlayerCommonStateData : NMSTemplate { [NMS(Index = 5)] @@ -19,7 +19,7 @@ public class GcPlayerCommonStateData : NMSTemplate [NMS(Index = 10)] /* 0x51C8 */ public List EarnedSeasonSpecialRewards; [NMS(Index = 13)] - /* 0x51D8 */ public List UsedDiscoveryOwners; + /* 0x51D8 */ public List UsedDiscoveryOwnersV2; [NMS(Index = 12)] /* 0x51E8 */ public List UsedPlatforms; [NMS(Index = 11)] diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 3b078c094..d3c46de7c 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "5.20.0.1"; + internal const string VERSION_STRING = "5.21.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;